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	<title>Comments on: What Features Should The Next Rock Band Have?</title>
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		<title>By: admin</title>
		<link>http://e4g.info/1999/what-features-should-the-next-rock-band-have.html/comment-page-1#comment-329</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 08 Nov 2009 17:06:33 +0000</pubDate>
		<guid isPermaLink="false">http://e4g.info/?p=1999#comment-329</guid>
		<description>Good point at #1 will add that later today. I agree at #2 also, they need more levels. That is why I listed &quot;Very Easy&quot; but we could always go with more :P.</description>
		<content:encoded><![CDATA[<p>Good point at #1 will add that later today. I agree at #2 also, they need more levels. That is why I listed &#8220;Very Easy&#8221; but we could always go with more :P.
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		<title>By: plount</title>
		<link>http://e4g.info/1999/what-features-should-the-next-rock-band-have.html/comment-page-1#comment-324</link>
		<dc:creator>plount</dc:creator>
		<pubDate>Sun, 08 Nov 2009 11:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://e4g.info/?p=1999#comment-324</guid>
		<description>You forgot the 2 most important features the game needs:

1. Making sure only 1 person can control the menus when you&#039;re playing with others. There&#039;s nothing more annoying than making song selections and having my cousin hit the drums because he&#039;s bored or my brother-in-law tapping his controller because he has ADD and getting me OUT OF THE MENUS.

2. Having more than 3 levels of difficulty. The gap between easy, medium and hard is too wide. You might do well on medium and then on hard it&#039;s next to impossible. There should be 10 levels of difficulty (ok, it&#039;s a music game, so it should go to 11). 

Even casual gamers sometimes find that easy is just too lame and medium too frustrating.</description>
		<content:encoded><![CDATA[<p>You forgot the 2 most important features the game needs:</p>
<p>1. Making sure only 1 person can control the menus when you&#8217;re playing with others. There&#8217;s nothing more annoying than making song selections and having my cousin hit the drums because he&#8217;s bored or my brother-in-law tapping his controller because he has ADD and getting me OUT OF THE MENUS.</p>
<p>2. Having more than 3 levels of difficulty. The gap between easy, medium and hard is too wide. You might do well on medium and then on hard it&#8217;s next to impossible. There should be 10 levels of difficulty (ok, it&#8217;s a music game, so it should go to 11). </p>
<p>Even casual gamers sometimes find that easy is just too lame and medium too frustrating.
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